View Full Version : [Text RPG] An Adventure You'd KILL For...

Pages : [1] 2 3 4 5

May 25th, 2008, 01:57 PM
This is my new Text RPG, which I think will allow for more character development than my last one while simultaneously being a bit less chaotic.

Basically, we will all play as fictional serial killers (since the retargeting update, though, it now includes most fictional character who have ever killed other sentient fictional characters.). I’m not going to allow any real serial killers, for various reasons, but that shouldn't be too much of a problem.

We’ve all been transported to individual cells in some sort of prison; all of our cells are designed specifically to contain us (i.e. Freddy Krueger would have some sort of dream-proof cell, but Dexter Morgan would just have an ordinary cell for humans.) We don’t know how we got there and we don’t know that there are other people in the prison (because, like I said, our cells are separate.) The plot of the story will advance as we discover where we are, why we’re there, who else is in here with us, and how we can escape. We'll escape from our cells fairly early, and then we'll start meeting up with each other and planning how we get out. I promise you that we will leave a very bloody trail in our wake. :devil:

As of Feb 16 09,
due to the Game Mod deeming them unnecessary.


1. KNOW YOUR CHARACTER. If possible, you should have seen the movie, or read the book, or heard the musical, or whatever; if you haven’t seen the movie or read the book or heard the musical but you can convincingly lie about it and back up your lies with in-character posts, that’s also ok. You should know the character well enough to play him / her effectively. If the Game Mod believes that you are out of character, you will receive a warning about it via PM but you will not receive any punishment. If you repeatedly continue to be out of character, however, your right to play that character will be revoked. Be warned—the Game Mod has experience with lots of fictional serial killers and it will be hard for you to find one that he doesn’t know. If you’re out of character you will most likely be spotted right away.

2. DON’T PICK A CHARACTER WHO’S ALREADY TAKEN. Continuity will be totally screwed up if you do. (However, you may be able to pick a different version of a character who’s already taken… more on this in the Minor Rules.)

3. DON'T MOVE AROUND TOO MUCH. You can do whatever you want in the space you're provided with, but you can't leave that space until the Game Mod says so. Also, you can kill NPCs in your area whenever you like, but you must ask permission from the Game Mod to kill another player, and the answer will almost always be "no."


1. CLARIFY YOUR CHARACTER’S CONTINUITY. Some characters—particularly the Joker—are portrayed in vastly different ways in different mediums. Make it clear which one you’re following. There’s a section for this in your profile description.

2. MULTIPLE IDENTICAL CHARACTERS CAN APPEAR IF THEY USE DIFFERENT CONTINUITIES. For example, one player could be the Joker from Batman: The Killing Joke the graphic novel and another player could be the Joker from Batman: The Dark Knight the movie. However, if you want to do this, you should PM me with a request to do so first.

3. DON’T BE A DICK. This would normally be a Major Rule, but it’s so vague that I can’t in good conscience make it a Major Rule. I hope you can all be clear on this one anyway.

4. (Added out of unfortunate necessity.) KEEP OUT-OF-STORY DISCUSSION IN PM! Don't clutter the thread with stuff that's not furthering the plot; it makes it harder for new people to catch up. If your post contains ABSOLUTELY NOTHING that isn't in parentheses, or if it is otherwise unimportant to the thread as a whole, I will report it. So stop doing it!)

Now that we’ve established those details… here’s my profile. Everyone’s should be modeled on this one.

CHARACTER: The Corinthian

CATEGORY: Smart and Witty / F*cking Insane

CONTINUITY: The Sandman: The Kindly Ones by Neil Gaiman

WEAPONS: Swiss Army knife (ftw!)

CLOTHING: Jeans, white t-shirt, dark sunglasses

PREFERRED M.O.: Removes victims’ eyes, eats them, then kills victim

FIGHTING STYLE: Hand-to-hand combat, Swiss Army knife

SUPERNATURAL: Dream-based body; superhuman strength; can absorb the visual memories of his victims by eating their eyes (NOTE: If your character has no supernatural abilities you should write “N/A” in this section)

APPEARANCE: Bleach-white hair, muscular Caucasian body, mouths and razor-sharp teeth where his eyes should be. Usually covers his eyes with sunglasses to prevent others from seeing this, but when he takes them off:


BIO: The Corinthian was created by Morpheus the Dream King, intended to be a masterpiece among nightmares. The first Corinthian was a failure, and escaped into the human world to murder humans for many years until Morpheus finally captured it and destroyed it. The new Corinthian is much more loyal and intelligent than the first, though he has the same psychotic urges and desires of the original.

May 25th, 2008, 07:43 PM
(Well, nice RP Varth, I'll join if I have the time, which now I don't.)

May 25th, 2008, 09:36 PM
(Cool. I'm hoping that someone will be Richard the Warlock, because that alone would make the game about 10x more fun... I considered doing him myself but the Corinthian was just too cool to pass up. And too Neil Gaiman-y to pass up. :banjo:)

(There are lots of pretty deep characters to choose from in this field. I'm really looking forward to seeing some people's choices.)

May 25th, 2008, 09:45 PM
(This seems more for our Irish friend. He writes horror stories and stuff. I bet he'll love this.)

May 25th, 2008, 09:47 PM
(Yeah, I'm hoping he'll join. Actually I'm hoping that just about every active member will join, but I'd settle for one or two of the really good RPers and a handful of other active members.)

May 25th, 2008, 09:49 PM
(Am I a good Rper?)

May 25th, 2008, 10:42 PM
(Sure. Does that mean you're thinking about joining?)

May 26th, 2008, 12:23 AM
Nah, I'm not good with being horror... Unless we're at the screaming part. I know how to make it realistic. ;P

May 26th, 2008, 12:32 AM
(It doesn't have to be horror. Well, at least not necessarily.)

(It's mostly about the characters and their personalities.)

(I don't want to encourage you to join if you don't have a good character in mind, of course. But if you do, go for it.)

May 26th, 2008, 09:53 AM
NAME: Belkar Bitterleaf.

CONTINUITY: http://www.giantip.com (Order of the Stick)

CATEGORY: F*cking hilarious.

WEAPONS: Double wielded dagger + throwing knife. As a Halfling though, he's good at throwing the most random stuff at his opponents.

CLOTHING: (More in appearance.)


FIGHTING STYLE: Sneaky. Not really brutal, but his sneakyness and cleverness makes him as deadly as poisonous snake food, mixed with rat poison and filled with needles and other items might causing you to choke.

SUPERNATURAL: Ring of jumping +20.


BIO: has joined the Order of the Stick a year ago, Belkar had lots of occasions to show off his lust for murder and volunteer man-slaughter. The only excuse Roy, leader of the group, finds to make him come along, is the promise of sweet goblin-flesh.
Belkar has showed interest in cooking and candy over the years, as well as the incessant poking and / or stabbing of Roy.

May 26th, 2008, 10:54 AM
(Ha, good choice Virus. Looking forward to that.)

May 26th, 2008, 11:39 AM
(Ah, it was that or Leatherface. You know, "Texas Chainsaw Massacre"? By the way, I suggest this one to anyone wanting to be F*CKING INSANE, 'coz he beats all.)

May 26th, 2008, 06:04 PM
(got to ask you this. Do i have to come up with some one from a book/movie/whatever?)

May 26th, 2008, 06:19 PM
(Yeah, XdbX. Sorry but I really think it will work better with preexisting characters.)

May 26th, 2008, 07:00 PM
(darn time to go back and read Sherlock Homes:()

May 26th, 2008, 09:59 PM
(Wait a second... Virus, I think that Belkar does have a supernatural ability. He has his Ring of Jumping. You might consider that to technically be a weapon and not an ability, but still...)

May 27th, 2008, 09:45 AM
(Righto. Edited.)

May 27th, 2008, 11:30 PM
(Can i find some one off Wikipedia?)

May 27th, 2008, 11:53 PM
(Can i find some one off Wikipedia?)


1. KNOW YOUR CHARACTER. If possible, you should have seen the movie, or read the book, or heard the musical, or whatever; if you haven’t seen the movie or read the book or heard the musical but you can convincingly lie about it and back up your lies with in-character posts, that’s also ok. You should know the character well enough to play him / her effectively. If the Game Mod believes that you are out of character, you will receive a warning about it via PM but you will not receive any punishment. If you repeatedly continue to be out of character, however, your right to play that character will be revoked. Be warned—the Game Mod has experience with lots of fictional serial killers and it will be hard for you to find one that he doesn’t know. If you’re out of character you will most likely be spotted right away.

(Does that clarify everything, XdbX?)

(You can use someone off Wikipedia, but only if you can convince us that you really know the character well. So if you can learn enough from Wikipedia to play the role, then yes. Otherwise, no.)

May 28th, 2008, 12:10 AM
(Yeah, my character is about to be done, just can't think of an appearance.)

May 28th, 2008, 12:14 AM
("Think of an appearance"? Couldn't you just describe it as it is?)

May 28th, 2008, 12:54 AM
(darn. well i don't read murder book or any thing. the only person i can think of that i could do is the hood and well he only tried to murder some one in the movie so i don't think i will be joining you guys. sorry by)

May 28th, 2008, 01:03 AM
(S'cool, XdbX. Maybe it'll work out in my next RP.)

(BTW Virus, it's taking a while for people to post characters so I think we will start when the 3rd player chooses a character. Which will probably be Andre.)

(People can keep joining after it starts, though.)

May 28th, 2008, 11:08 AM
(Sure, it'll speed up abit.)

(By the way, I might have extreme difficulties using Belkar to make jokes, so don't judge me D:)

May 28th, 2008, 12:15 PM
Might as well try this out!

CHARACTER: Dwight McCarthy - mockingly refered to as "The Shadow"


Category: Dark and Moody

WEAPONS: Dual Colt 1911s

CLOTHING: Jeans, black shirt, flowing leather coat and a pair of red Converse Sneakers.

PREFERRED M.O.: Avoids killing people as much as possible. Otherwise, he uses guns to blunty off them.

FIGHTING STYLE: An excellent kicker; dislikes punching as he hates to 'skin his knuckles'. A terrific shot.

SUPERNATURAL: unbelievable durability and near supernatural athletic capabilities.

APPEARANCE: Brown wavy hair, a muscular caucasian physique and very gloomy facial lines.
Picture (http://img518.imageshack.us/img518/4144/dwightxm3.png)

A photographer who was tricked into becoming a murderer. Following those events, Dwight changes his appearance and tries to live life by becoming his night side, the monster he was so afraid to unleash. He is a sucker for women and is closely allied with the girls of Old Town and often goes to great lenght -- endangering his own life -- to help them.

May 28th, 2008, 12:25 PM
(Sweet, we've got 3 players AND Vic. Nice choice, Vic, I might add. Although Dwight's not technically a serial killer, but he's also too good a character to complain about.)

(I'm a little busy right now, guys, but I will make the intro plot post in a couple of hours. The game will officially begin then.)

May 28th, 2008, 02:48 PM
(Well, the definition of a serial killer is someone who kills more than three people, one at a time, in a short period of time. I believe Dwight does fit into that, even though those times aren't entirely unprovoked. We have Damien and Ava Lord and then you could probably take your pick in The Big Fat Kill to fill out the description. I wouldn't call him a serial killer either but by that description he is categorized as one.)

May 28th, 2008, 04:18 PM
(I hope this works)

CHARACTER: Uhtred Ragnarson

CONTINUITY: 9th century Britain - as described in the Saxon Stories by Bernard Cornewell

Category: Dark and Moody / smart and witty

WEAPONS: Two long swords

CLOTHING: Cloak, chain mail, gloves, helmet, leather vest

PREFERRED M.O.: Loves large melees, but rather wouldn't fight

FIGHTING STYLE: a lot like the spartans in 300, except less strong, and wears more clothing.

SUPERNATURAL: Could go for days fighting and not get tired.

APPEARANCE: Long hair, brown hair and eyes. fairly tall and in shape. Otherwise, Anglo Saxon apperance.

He is a great war leader, and fiercely enjoys his comradeship with his fellow warriors. He is fairly quiet with some funny outbursts. His forced marrige led to many arguments with his wife. One thing on his mind is his enemies Kjartan, and his one-eyed son, Sven, who killed his father and destroyed their home.

May 28th, 2008, 04:31 PM
(Would Sauron work?)

May 28th, 2008, 06:44 PM
A group of dark figures stooped down low to gaze at figures on a screen.

“The countless multitude of worlds…” one of them spoke, awed. “I have seen them a thousand times, yet their beauty never ceases to amaze me.”

“They are worlds ripe for slaughter,” said another, dismissively. “We have work to do.”

“Three of the subjects have been reeled in, Sir,” said a third, working at a separate terminal. “They’re in their cells now. A human, a Halfling, and a nightmare.”

“Continue, then,” answered the second speaker. “We should spare no more time. The plan must begin now.”

* * *

With a throbbing pain in his head, the Corinthian regained consciousness. The Corinthian was not born with the ability to sleep, nor did he intend to achieve it—dreams rarely do—but in this instance, it seemed that sleep had been thrust upon him.

A voice—thought it sounded more like a chorus of voices—began speaking. The Corinthian looked from side to side, but could not identify the source.

“Hello, Corinthian,” said the voices, softly and without a trace of accent. They were computerized voices, artificial ones—someone was speaking, and that meant that “someone” might or might not have been a person. They were either artificial themselves, or they wished to conceal their identities.

“Who are you?” the Corinthian asked, his own voice low and menacing. “Where am I?”

“You were removed from the Dreaming for our purposes. You will remain here until we dictate otherwise.”

Pfft. I care not. I will kill you all and return to my Lord right now, thought the Corinthian. He looked around for a door, or some other way of knowing where he was.

There was nothing—only empty void.

“You cannot possibly mean to tell me that my Lord has grown displeased and cast me into the Darkness! I have served him without error!”

“Lord Dream’s displeasure is none of our concern, little nightmare.”

“Then you are not associated with him. This is not the Darkness.”

“This may be. This may not be. We chose the best means to imprison you that we knew of, and at the moment, those means are confusion and uncertainty. You could be anywhere. You could be everywhere. You could be nowhere. But you are certainly no longer in the Dreaming.”

The Corinthian turned his head upwards and shouted angrily. “Do you know who my master is? Do you know what he will do to you? Ever heard of my Nightmare friend, Eternal Waking? When my master gets here, I’m sure you’ll get to know him really, really well. That is, if you’re lucky, and if my master is in a forgiving mood.”

Although, frankly, that’s sort of a bluff. Lord Morpheus was willing to be intimidating that way; his current replacement doesn’t have the same dark streak. The Corinthian sighed nostalgically.

The voices continued. “Again,” they repeated, “Lord Dream’s displeasure is none of our concern. We do not fear him.”

Idiots. They don’t know when a healthy dose of fear would do them good. That’s why people need nightmares in the first place.

“We will contact you again at a later time, with instructions,” continued the voices. “Until then, you will remain here.”

“And what makes you think that I will obey your instructions at all?!”

“You will have little choice, nightmare. Observe.”

A figure materialized next to the Corinthian, a figure cloaked in white. The figure’s skin was pale, and its hair was as white as the rest of its body. It was male; his eyes gleamed like stars. It stood over a desk, signing papers with a feather quill pen. The Corinthian recognized his new master immediately—but the nightmare was also suspicious.

“You take the semblance of my Lord and King,” noted the Corinthian, pensively. “This is a trick that has been used against me before. The trickster was a particularly foolish and overreaching god, and his deception failed to convince me—so I cut out his eyes and delivered him to his enemies so that he might be chained beneath the earth. Snakes drool venom into his empty sockets. He will writhe there for an eternity. What do you say to that, my Lord?”

The figure did not move or speak, but merely continued writing. “You’re certainly doing a good impression of my master’s stoic manner,” continued the Corinthian, “but I know that he is perfectly capable of speech.”

The artificial voices resonated around the Corinthian again. “We assure you that this is no illusion. We have opened a scrying portal to the Dreaming, to prove that your master is not pursuing your rescue.”

“Impossible!” the Corinthian growled. Through the dark lenses of his sunglasses, one could just barely make out two rows of teeth that ground against one another in frustration. “He will tear this place apart when he finds I am missing!”

“Ah, but when we took you from the Dreaming, you were on your way to the Waking World. For all the Prince of Stories knows, you arrived there safely and are pursuing the mission that he gave you. When the Dream Weaver next tries to contact you—and finds that you do not respond—he will simply assume that you have followed the example of your predecessor, deserting him and living among the mortals.”

I am not certain of that. Lord Morpheus might have made that conclusion, but the new King of Dreams is not so suspicious. So, very well, then… I am content to wait, for now.

That is, almost content. A tongue emerged from the Corinthian’s left eye-mouth and licked his eyelids in a decidedly wolfish manner. “You would have needed to send some sort of magic practitioner in here, in order to cast this scrying portal, yes?” he asked, speaking into the void.

The voices said nothing. That only confirms it, then, thought the nightmare.

The portal shrank into a small sphere and began hastily moving away, almost as if it were frightened. The Corinthian lunged at the space a few feet ahead of the sphere, hit something vaguely cold and clammy but solid, and pinned it to the ground. Sparks flew, illuminating a struggling lizard-like creature in a cloth wizard’s robe, a desperate thing trying to shock the Corinthian into letting go by using small bolts of magical lightning. One lucky bolt managed to knock his glasses a few feet away, but the rest did little to hold the nightmare back.

The Corinthian’s now-visible eye-mouths both opened wide and cracked into twin smiles. He lowered his face toward the struggling mage, and the two sets of teeth reached out with voracious intent and malice.

“I am a visionary,” the Corinthian said aloud, speaking through his eye-mouths rather than his main one. His face was barely an inch away from the reptilian mage’s now, coming closer…

The nightmare snapped a single reptilian eyeball in each set of jaws, bit down through the eyelids and pulled his head back again. Strings of neuron fiber and muscle trailed from the two orbs that he had taken from the lizard-like creature, flopping downward to his chin as he chewed them like noodles. He sucked the fleshy tendrils in to join his other two mouthfuls, savoring the unusual taste as he did so; the exterior tissues were tender and succulent, while the vitreous humor was sweet and creamy, with just a hint of bitterness. He waited a moment, then swallowed, and the eyes were gone.

Later, when he had more time, the Corinthian would check to see if the eyes formerly owned by his lizard friend had any important or informative images burned onto their retinas, but for now he simply enjoyed the aftertaste. Information-gathering and escape-planning could wait for a bit. He was in a happy mood again.

The Corinthian had almost forgotten his screaming lizard companion by that point, but the eventual end of his gourmet taste experience brought him back to reality. The nightmare pulled his Swiss Army knife from his pocket, unfolded the main blade, and advanced toward his writhing, blinded victim.

This is what I think of your “instructions,” thought the nightmare, with a touch of bitterness that matched the flavor of his recent meal.


* * *

“Was that entirely necessary?” asked one of the dark figures in the main chamber. “Our mages are in limited supply.”

“It was absolutely necessary to make the Corinthian feel calm, comfortable, and in control,” responded another. “Allowing him one single kill was a very cost-effective way to achieve that end. The more confident he is, the more easily we can control him. The mage that we sacrificed has no particularly useful visual memories. Apart from the ones that we erased beforehand, of course.”

“…er, did we have to leave him with his knife? It’s not as if there are bars on his prison to file through, but…”

“It will save us the trouble of returning it to him when he needs it. He is the only prisoner so far that we cannot restrain with a traditional cell… although there are certain to be more like him as the operation continues… and we cannot risk manually sending people in to give it to him and then take it back. You saw what he did to that mage… and he only used the knife to finish it off.”

“Hmph. Very well, then. I suppose it’s time to speak with our other guests.”

“Agreed. Put them on the line.”

"Will we need to send messengers in person?"

"Depends. We'll see."

(Ok, so now, players should make a post about their first communication with our captors.)

(You can kill messengers if you like, just like I did, but you can’t escape while doing it, and it should be done in a reasonably clever way that suits your character.)

(FYIs to the following people: )

(ROCKONMAN: Uhtred is a good idea and a good character… but technically, I don’t think he has ever committed murder. The people he has killed were all killed in battle, which is different from murder. For that reason, I don’t think he would be a reasonable character to use in this RP. But if you can think of a character who fits the “serial killer” profile a bit more accurately, feel free to come back anytime—this RP will always be open to new characters.)

(T.L.I.: The problem here is that Sauron is more of an “evil overlord” than a serial killer. He uses minions to do most of his dirty work, rather than going out and killing people himself—although he did that a bit too, back before the Ring got cut off his finger. But like I said to Rockonman, feel free to come back if you want to do someone else.)

(VIRUS: Belkar is in a deep pit with no ladder, sort of like he was in this issue of OotS (http://www.giantitp.com/comics/oots0261.html). Except they’ve also taken his Ring of Jumping, so getting out won’t be as easy this time.)

(VICTORY: Dwight is in a maximum-security prison cell right now. His pistols have been confiscated but if someone gets too close to the bars he can still attack physically, in case you want him to kill and / or injure and / or threaten a messenger.)

May 28th, 2008, 09:46 PM
NAME: Belkar Bitterleaf.

Wow. Someone here other than me reads those!

May 29th, 2008, 12:47 AM
(The game has officially started, silence. Please use parentheses () to close text that is out of context of the RPG.)

May 29th, 2008, 07:58 AM
(How many kills does it take to make a serial killer?)

May 29th, 2008, 08:08 AM
(3 kills, over a period of time. It doesn't count if you kill 3 people at once or something. And generally, they have to be murders.)

(Also they are usually psychotic or deranged somehow, with a pathological desire to kill that goes beyond a desire for wealth or power. Someone who kills for money, like a mafia assassin, usually wouldn't be considered a serial killer.)

(There are exceptions to that rule, though. I made an exception for Vic in that case.)

May 29th, 2008, 08:21 AM
(Do people like Jigsaw from the Saw movies count as a serial killer in your defination Varth?)

May 29th, 2008, 08:25 AM
(Yes. In fact, I mentioned Jigsaw as an example of a #1 type character.)

May 29th, 2008, 08:42 AM
(Whoops sorry. Must've missed it:P.)

May 29th, 2008, 06:13 PM
(Would the Pred-alien work?)

May 29th, 2008, 06:32 PM
(Would the Pred-alien work?)

(Well, I don't think they really consider what they do to be "murder." It's the equivalent of big game hunting for them. So probably not.)

(I mentioned a lot of possibilities in my first post, so you could pick one of them if you want. If you don't know any of them very well, I would highly recommend Richard the Warlock; he's a hilariously awesome character, and you can read all of his story online here (http://www.lfgcomic.com/page/1) without renting a movie or reading a book.)

May 29th, 2008, 07:39 PM
(I need to use tonight to get his character down.)

May 29th, 2008, 07:49 PM
(Haha, great. He's all yours T.L.I.)

(*rubs hands together* yesssssss...)

(FYI to T.L.I., when you start playing, Richard will be in a max-security prison cell and chained with warded locks that prevent him from using magic, just like he was on Looking for Group Page 129.)

May 30th, 2008, 09:09 AM
(Sorry I wasn't able to do this sooner.)

Belkar raised from the comfy matress he was sleeping on, except that it wasn't comfy, and there was no more matress. He wasn't in the middle of nowhere with a red-haired girl that was stupid enough to throw HIS candy away and a poly-poxy nimf, but surrounded by darkness.

"What the-" he started, but he got a sudden tought, mostly related to his recent experiences.

"Heh, nice joke, Haley, Vaarsuvius would have been proud." he said, blindly trying to find an exit with his small hands.

"This isn't a Haley, Belkar, nor is it a joke." a voice said. It strangely enough appeared to come from above.

"Roy?" Belkar hesitantly asked. The voice was slightly like the one from the bastard.

"No, Belkar, this isn't Roy, nor even Haley, Elan, Hinjo, whoever you might assume this is."

"I wish I bought that torch yesterday." Belkar taught, once again bumping against a wall. He was in a small space, he realised. Some sort of darkness spell had been cast, so he saw nothing, but he had a feeling he was in a damned pit. Again.

"I see, and is their any reason why you threw me in this dark pit, or did you just get some ranks in "Halfling Misuse." Belkar said, kind off hoping it was the first one.

"Our reasons cannot be revealed to you yet, though it'll become clear later on. Until then, you remain here, unless you want to get tortured to near death for failed escape."

"Get yourself some ranks in "Intelligence" and leave me go, instead of ruining them in "Suiciding" and "Douchebagerie." Belkar replied.

In the half dark, he silently grinned and got ready to jump upwards.

To late he realised he didn't had his ring of Jumping.

Going up only half a meter, he fell back down, his big head sucked downwards immediatly.

With a great BANG, he smacked his head against the floor.

Before losing conciousness, he whispered one last word.


May 30th, 2008, 09:34 AM
(Cool, thanks Virus. After Vic posts his first narrative we can start moving on to action.)

(T.L.I., post your profile whenever you're ready and I'll work you into the story.)

May 30th, 2008, 10:15 AM
(I'm going to try and mimic the style of the Sin City narrative - just because it would capture this personality better - so my style of writing will be fittingly different to yours; seeing how Sin City is based on black-white contrasts. If it doesn't work, give me a nudge)

It was dark when I came to but anything but silent. The screams of men echoed in my skull like they were screaming directly into my ears. Screams of pain or joy or just for the heck of it. I let it set the tone for the headache that was sure to follow. I can feel it already.

It takes me a while to realize that it isn't dark at all. I'm starring into the darkest stone man ever used in any building. So dark the inside of my eyelids are blinding and painful.

Right on cue. The headache inevitably kicks in in full gear! My head feels a few sizes too big and a several pounds too heavy as I raise myself from the ground. The pain almost makes me miss those morning hangovers in Old Town.


"Fresh blood" someone screams in the distant and I realize the party is for me. The voice is Caucasian. Probably belongs to a larger than average scum who think of himself as a beast. Someone who can run the show around here. Someone eager to run me 6uy the rules of his world. A dead man like me.

I'll remember the voice.

"You're awake." The voice is damaged. Not naturally as hoarse as it has become.

I turn around, meeting eyes with the slime just outside the bars to my prison. His breath reeks of smoke and there's a cigarrete lying trampled on the ground but the tip is still burning and building a raging amber. He's been here for a while.

My guns are gone. They must have taken them when they put me in here. They even took the small .22 I packed in my sleeve but they haven't taken anything else. There's a note in my pocket with Shellie's number. I still haven't called her since the incident with Jackie-boy. That cold feeling in my gut that grips on and won't let go suggests that I might not get a chance to, either. She's used to it. She can take it.

"Where's my car?"

It's the only question I can formulate and the most pressing one in my opinion. A 53 Cadillac Eldorado! Handles like a dream.

"We took the liberty of disposing the vehicle for you, you won't be needing it after all."

I feel my skin stretch over my knuckles and I'm sure I just cracked a tooth.

"Mr.McCarthy, I won't be long; I suspect you have important things to attend to shortly. My employers had you brought here with a special interest in mind. So far, I've only been asked to tell you that you are no longer in Sin City. To speak the obvious, you'll be staying here for a while."

I don't listen. I hear random words as I tune in and out from what I pray is a premonition in a not in a too distant future. It could be nothing but a day dream but the images are satisfying and are more interesting than his speech.

"We'll be back soon to brief you with further instructions."

I snap out of it on cue.

"What's your name?"

"Good bye, Mr.McCarthy."

He walks away but I don't let him out of my sight. I follow his footsteps down the way and hit a jackpot. Gold.

"Good bye Mr.Adams" the guard says loudly with a cough as he opens the door. The slime slithers out as fast as possible after glancing behind his shoulder. He noticed my grin. He saw it good.

See you later Adams.

May 30th, 2008, 11:52 AM
CHARACTER: Richard the Warlock (NOT a wizard)

CATEGORY: Smart and Witty/F*cking Hilarious ( Comic Relief character)

CONTINUITY: Looking for Group


CLOTHING: Black robes with a red outline

PREFERRED M.O.: Burning people to ash, freezing then shattering, Eating small children.

FIGHTING STYLE: Hand-to-hand, magic

SUPERNATURAL: A lich that uses various forms of magic involving: Fire, Ice, and limited control over the undead. He is also almost invulnerable to conventional attack.

APPEARANCE: Wears a black robe with a red outline all over his body, a veil covering his face, and arms are visible.


BIO: For centuries was the self-proclaimed "dark lord." Has a "pony" that he refers to.